The storm seemed slower in building, and it's discharge seemed more meaningfull. In those games, big stacks appeared at a seemingly slower rate, but defeating such an army could really mean a breakthrough/tipping point in the power balance. My favourite TW is Attilla, with Shogun2 a close second, and Warhammer2 in third place. Whacking Achilles for the 4th-or-so time on auto resolve does away with the epic weight of the myth quite quickly. The AI kept pumping out big stacks and threw them across the sea as if they were utterly expendable, but defeating those armies quickly felt as a recurring chore. However, once the initial wonder wore off, I quickly found myself entangled in a tedious drag of a campaign, without real sense of urgency at any point. Played only as Paris, so maybe I'll update this after trying more factions.Īt first I was impressed with the atmosphere: The campaign map, the artwork and music really suit the era, and are kinda immersive. Will you be getting this game for free when it releases? How do you feel Sega has handled the communication for this news? Will you just wait and play it on Steam instead? Let us know in the comments.If there was a "meh, maybe" option, I would've gone with that. It would be far better if they could at least finalize their plans for release before announcing them, rather than engaging in this kind of bait and switch. I had somewhat hoped we were past the point of publishers announcing a Steam release then canceling it because they were offered a large cash payment from Epic. I do get the feeling that training all of your users that they are able to get lots of games for free is perhaps not the best strategy for encouraging people to buy games. It is going to be interesting to see how this one plays out in the long term, how the Total War series as a whole is affected, and whether it moves the needle for Epic Game Store adoption. They’ve also said that they have “no plans for future games to be Epic exclusives”, and I wouldn’t expect this free for 24 hours model to carry over to future titles in the series either. It’s not exactly clear how canceling this Steam release is helping them towards their goal of being platform agnostic, and same for splintering the multiplayer community. “We do want to be more platform-agnostic moving forward, and we would like future games to be available on the Epic Games Store, but that’s in addition to being available on other platforms such as Steam.” Part of Sega’s messaging is focussed on the future of the series beyond this one release. It’s unlikely we’ll hear any specifics about the sums of money involved in this deal, and only time will tell how things play out in the long run. Will it work? The Total War series has a very dedicated player base, and it’s probably one of the most popular long-running strategy games on PC. It would be better if players could just choose between stores depending on which offered the best functionality and features, but Epic doesn’t seem to be interested in competing in that regard. It’s monopolistic and anti-competitive, but I suppose in the big picture it’s hardly the worst thing done in the name of capitalism. Rather than improving their platform to appeal to users who want to use it, their strategy is to remove alternative options. Ultimately this is another example of Epic throwing no doubt millions of dollars around at publishers to remove alternative options, to give players no choice over whether they want to use their store or not for a particular game.
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